I liked it! A bit of a short game, but pretty addicting.
I liked it! A bit of a short game, but pretty addicting.
Thanks! I agree it's a bit shorter then I wanted it to be too...
My main suggestion: make the gameplay faster. Feels kinda sluggish at times.
i'm on it, thanks for the tip
Interesting concept. The procedural level generation definitely has potential. Character controller is a bit awkward with jumping, cause you jump really fast, but fall very slowly. The music could use some work. The artwork for the tile maps is pretty good.
Thank you, the slow falling is because the camera doesn’t have a big field of view and I think that reacting with a fastest falling would be hard an frustrating, also thank you for comment :D
It's a neat game! If I were to change some things, I would make it so you control the character with the arrow keys. Also, the enemy colliders are too large.
Hey thanks for the feedback, ill re scale the hit box to be a bit smaller, ill also try to find a way to choose between arrow and mouse play. If you have anymore suggestion please let me know, and again thanks for playing.
Edit: Hey i applied the suggestions you mentioned and updated the game.
Doesn't work. It's telling me to set a target count even though I did.
sorry for not explaining it well, after you type out the target count you need to press enter to confirm it
Game mechanics are solid, but the wall jumps need work.
UPDATE :
Wall jumping should now be easier
You can climb the wall by pressing W or UpArrowKey when next to one.
Age 27, Male
Button Pusher
Los Angeles
Joined on 1/22/12